OpenSim is only part of a 3D, immersive, online solution. If you want to create immersive spaces and experiences, you still need to deal with a web viewer application. We are using the Imprudence viewer, a variant of the opensource Second Life application, which also is getting better and better thanks to another community of developers. Unity3D at the same time has pushed out its 3.x release which notably allows for deployment to mobiles. The mobile market will continue to grow and grow. By 2012 it is likely that most people will access the web via a smart mobile device. The 3D Web will be mobile.
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Zuerst gab es einen Blog blog.gametheory.ch, dieser wurde abgelöst von www.gamelab.ch (2010)Impressum: rene.bauer und andereinfo AT gamelab POINT chTags
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